UI / UX Design
LIFEBOAT 3D
This project showcases a highly detailed and technically accurate 3D model of a maritime lifeboat, created specifically as a reusable digital asset. The idea came from a practical challenge I encountered while creating maritime training and visual content: finding high-quality, realistic, and license-free lifeboat imagery was extremely difficult. Rather than relying on limited stock material, I decided to build the asset myself from the ground up.
Year :
2025
Industry :
E-Learning
Client :
Mintra AB
Project Duration :
2 weeks


Problem :
Creating realistic maritime content often requires very specific equipment and environments that are difficult to photograph or source online. Lifeboats are a particularly challenging subject because suitable imagery may be limited, restricted by licensing, or simply unavailable from the required angle or perspective. This makes it difficult to create consistent illustrations, animations, videos, or interactive training experiences around the subject.

Solution :
I created a highly detailed 3D lifeboat model, focusing on realistic proportions, construction details, equipment, and overall appearance. Because the asset exists in a fully controllable 3D environment, it can be rendered from any angle, placed into different environments, animated, or modified for specific training requirements. The model can be used for everything from static illustrations and marketing visuals to animations, interactive eLearning, VR experiences, and gamification.




Challenge :
The biggest challenge was achieving a level of realism and technical accuracy that would make the model useful for professional maritime applications. Many small details had to be considered, including the lifeboat's structure, equipment, seating, controls, exterior components, and overall proportions. At the same time, the model needed to remain practical for different applications, including real-time environments such as VR and interactive training.
Summary :
The final result is a reusable, high-quality 3D maritime asset that can serve as the foundation for many different types of digital content. Instead of creating a single image for one specific purpose, I created a flexible asset that can be continuously reused across illustrations, video, animation, eLearning, VR, AR, and gamification. This project demonstrates how I use 3D modelling not only as a visual skill, but as a solution to real content-production challenges.




More Projects
UI / UX Design
LIFEBOAT 3D
This project showcases a highly detailed and technically accurate 3D model of a maritime lifeboat, created specifically as a reusable digital asset. The idea came from a practical challenge I encountered while creating maritime training and visual content: finding high-quality, realistic, and license-free lifeboat imagery was extremely difficult. Rather than relying on limited stock material, I decided to build the asset myself from the ground up.
Year :
2025
Industry :
E-Learning
Client :
Mintra AB
Project Duration :
2 weeks


Problem :
Creating realistic maritime content often requires very specific equipment and environments that are difficult to photograph or source online. Lifeboats are a particularly challenging subject because suitable imagery may be limited, restricted by licensing, or simply unavailable from the required angle or perspective. This makes it difficult to create consistent illustrations, animations, videos, or interactive training experiences around the subject.

Solution :
I created a highly detailed 3D lifeboat model, focusing on realistic proportions, construction details, equipment, and overall appearance. Because the asset exists in a fully controllable 3D environment, it can be rendered from any angle, placed into different environments, animated, or modified for specific training requirements. The model can be used for everything from static illustrations and marketing visuals to animations, interactive eLearning, VR experiences, and gamification.




Challenge :
The biggest challenge was achieving a level of realism and technical accuracy that would make the model useful for professional maritime applications. Many small details had to be considered, including the lifeboat's structure, equipment, seating, controls, exterior components, and overall proportions. At the same time, the model needed to remain practical for different applications, including real-time environments such as VR and interactive training.
Summary :
The final result is a reusable, high-quality 3D maritime asset that can serve as the foundation for many different types of digital content. Instead of creating a single image for one specific purpose, I created a flexible asset that can be continuously reused across illustrations, video, animation, eLearning, VR, AR, and gamification. This project demonstrates how I use 3D modelling not only as a visual skill, but as a solution to real content-production challenges.




More Projects
UI / UX Design
LIFEBOAT 3D
This project showcases a highly detailed and technically accurate 3D model of a maritime lifeboat, created specifically as a reusable digital asset. The idea came from a practical challenge I encountered while creating maritime training and visual content: finding high-quality, realistic, and license-free lifeboat imagery was extremely difficult. Rather than relying on limited stock material, I decided to build the asset myself from the ground up.
Year :
2025
Industry :
E-Learning
Client :
Mintra AB
Project Duration :
2 weeks


Problem :
Creating realistic maritime content often requires very specific equipment and environments that are difficult to photograph or source online. Lifeboats are a particularly challenging subject because suitable imagery may be limited, restricted by licensing, or simply unavailable from the required angle or perspective. This makes it difficult to create consistent illustrations, animations, videos, or interactive training experiences around the subject.

Solution :
I created a highly detailed 3D lifeboat model, focusing on realistic proportions, construction details, equipment, and overall appearance. Because the asset exists in a fully controllable 3D environment, it can be rendered from any angle, placed into different environments, animated, or modified for specific training requirements. The model can be used for everything from static illustrations and marketing visuals to animations, interactive eLearning, VR experiences, and gamification.




Challenge :
The biggest challenge was achieving a level of realism and technical accuracy that would make the model useful for professional maritime applications. Many small details had to be considered, including the lifeboat's structure, equipment, seating, controls, exterior components, and overall proportions. At the same time, the model needed to remain practical for different applications, including real-time environments such as VR and interactive training.
Summary :
The final result is a reusable, high-quality 3D maritime asset that can serve as the foundation for many different types of digital content. Instead of creating a single image for one specific purpose, I created a flexible asset that can be continuously reused across illustrations, video, animation, eLearning, VR, AR, and gamification. This project demonstrates how I use 3D modelling not only as a visual skill, but as a solution to real content-production challenges.









